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Old 09-15-2005, 04:47 PM   #1203
Fred Tetra
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Join Date: Jan 2004
Location: What a creepy photo, eh? Had to use it!
Posts: 947
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A new version of Kotor Tool will be posted today.

If you're manually downloading, check that the version number is the one below.

v1.0.2084.15886 (2005-9-15 17:00)

Features/updates:
  • ERF subtree now rebuilds each time it is expanded so changes in Modules folder can be seen during development
  • Module editor now includes .TGA files that are located in a module project's Extras folder
  • ERF Builder can now add whole directories with file type filtering
  • ERF Builder handles multiple item removal
  • Door editor now supports KotOR II NotBlastable and OpenState flags
  • Creature editor now supports KotOR II Hologram, NotReorienting, and IgnoreCrePath flags
  • Creature editor now supports KotOR II BlindSpot and MultiplierSet values
  • 2DA editor Row Label renumbering is disabled when non-numeric labels are present
  • 2DA editor Row Label renumbering now prompts for a starting value


Kotor Tool Developer
http://kotortool.starwarsknights.com/

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