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Old 09-15-2005, 07:22 PM   #8
Commander, Rogue Squadron
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Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
When you mention textures/whatever/whatever INSIDE the shader code (inside the outermost set of { }'s), then you are referring to an image file. It must exist on your hard drive or in a pk3 as a jpg, tga, or png file. The heading at the top of the shader file is the name of the SHADER, all other textures/... references are image stages.

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