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Old 09-18-2005, 02:51 AM   #1214
Knight of Holowan
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Join Date: Aug 2004
Location: In the mountains of Oregon
Posts: 2,953
Current Game: Star Wars The Old Republic
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Originally Posted by Fred Tetra
It does that already.

From the readme file (it's called readme for a reason, you see, heh heh):

To extract a .mdl (Model) file, double click on it; the model will be extracted and converted, along with any required TGA-format textures.

You double-click, check the extraction options you want, and poof! you get an ascii model and all of the relevant textures in one shot.
unless there is a setting I've missed Fred anytime I double click a mdl file it only extracts the tga, txi and a ascii-mdl. however it doesn't automatically extract the mdl & mdx for me. I have to extract those seperately.

Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
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