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Originally Posted by RedHawke
Not at this time... though things might change pending a model animation breakthrough. 
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Well, from my point of view, to get a body with the Malak animations to have normal animations would just require weighting the mesh in question to the normal skeleton (Only Enlarged) instead of Malak's. Not too fun a job. Weighting sucks. Chances of getting it to export and retain those animations are low to none, but not many people have the time on their hands to try, nor could I blame them.
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Originally Posted by RedHawke
Example: The Darth Revan Models and their non-animated cape, getting that cape to be animated is one of our longest desired but impossible to do mods.
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Maybe not
impossible, might be able to fake it with some clever weighting, just, who would do it? Not many modellers here with knowledge of weighting.