Originally Posted by StaffSaberist
Actually, I am not building a large box (or string of them) to be the outside, and then design the level inside it. I am going to build it, and shape the outside walls around it! This will make it look like the place was carved out this way; that it was meant to be exactly what it is.
Can you elaborate on that a bit? I'm not understanding what you're trying to convey, and when it comes to architecture like this...well, there are good ways to map, and bad ways to map. I don't want to see a project this promising come out flawed.