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Old 12-14-2005, 07:28 PM   #3
darthviper107's Avatar
Join Date: Sep 2003
Location: Texas
Posts: 197
The way those were made was with the mesh, there is a second mesh of the model that has the normals flipped and then is textured black, then it uses the push modeler and makes it slightly larger than the main mesh--makes it look like it has lines from any angle-so that is the only way to get a cel shaded model in JKA
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