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Old 12-27-2005, 03:34 PM   #3
SBF_Dann_Boeing
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Join Date: Aug 2005
Location: Off Somewhere Killing Tuskens
Posts: 223
u mean this:

Quote:
Remote Administration of a BATTLEFRONT II SERVER
• Commands are NOT case sensitive
• Remote admin commands can be typed in game through the chat system.
• Use global chat (CTRL+T)
• Start each command with /ADMIN.
• The first /ADMIN command must be /LOGIN (eg. /ADMIN /LOGIN 123456)
/LOGIN <password>
This is the first command given and will log the user in as an admin.
/WAITLATE or
/NOWAITLATE
Turn on and off waiting for late moves from clients (this will generally be
off by default on most servers).
/MAPS
List the current map rotation.
/ADDMAP <XXX> <XXX>
Add a map to the rotation; <XXX> is the number of reinforcements for each
team. (see the following page for a quick reference on map names).
/NEXTMAP
Skip to the specified map at the end of the current game.
/DROPMAP <mapname> Drop the specified map from the rotation or the current map if no map is
specified.
/BOOT <player number> Boot the specified player. To find the specified player number see the
above command.
/ENDGAME
end the current game
/SAY <text> Send a message to all players. Message will appear in red in the chat area
and will be from “Admin:”
/PLAYERS List the players in game, each player is given a number which allows you
to boot him/her by number.
/SHUTDOWN Shuts the server down. Server will not restart unless you can do so
manually on the host computer.
/BANDWIDTH <kbps> Sets the hosting bandwidth (like the /throttle command when starting a
server from the command line).
/ADMINPW <password>
Change the admin password used to login.
Example of an admin session
where Carpaltunnal is the
player and 123456 is the
password
>/admin /login 123456
Carpaltunnal logged in
>/admin /players
-> 0 – ‘Drone’
-> 1 – ‘Lindsey’
-> 2 – ‘Duurrp’
-> 3 - ‘KonKushn’
-> 4 – ‘Stryker’
-> 5 – ‘Darth Sinical’
>/admin /boot 0
Drone left
Player booted
Note about maps names and suffixes:
• Maps generally start with the first 3 letters of the location (eg. Tatooine),
• then a number (1 or 2 for land maps), and
• then an “era” code G for Galactic and C for Clone Wars.
• Finally the last 3 to 5 characters indicate the game type (this is preceded by an underscore).
o _CON is Conquest,
o _CTF is Capture the Flag (2 flags)
o _1FLAG is Capture the Flag (1 flag)
o _ASS is Assault (space)
o _HUNT is Hunt (allows you to play local species: Ewoks/Gamorreans/Gungans/Wampas)
• Not every map has every type of game
Mission Names for the /ADDMAP command.
Coruscant:
cor1c_con
cor1c_ctf
cor1g_con
cor1g_ctf
Dagobah:
dag1c_con
dag1c_ctf
dag1g_con
dag1g_ctf
Death Star:
dea1c_1flag
dea1c_con
dea1g_1flag
dea1g_con
Endor:
end1g_1flag
end1g_con
end1g_hunt
Felucia:
fel1c_1flag
fel1c_con
fel1g_1flag
fel1g_con
Geonosis:
geo1c_con
geo1c_ctf
geo1c_hunt
Hoth:
hot1g_1flag
hot1g_con
hot1g_hunt
Kamino:
kam1c_1flag
kam1c_con
kam1g_1flag
kam1g_con
Kashyyyk:
kas2c_con
kas2c_ctf
kas2c_hunt
kas2g_con
kas2g_ctf
Mustafar:
mus1c_con
mus1c_ctf
mus1g_con
mus1g_ctf
Mygeeto:
myg1c_con
myg1c_ctf
myg1g_con
myg1g_ctf
Naboo:
nab2c_con
nab2c_ctf
nab2c_hunt
nab2g_con
nab2g_ctf
Polis Massa:
pol1c_con
pol1c_ctf
pol1g_con
pol1g_ctf
Tantive IV:
tan1c_1flag
tan1c_con
tan1g_1flag
tan1g_con
Tatooine:
Mos Eisley
tat2c_con
tat2c_ctf
tat2g_con
tat2g_ctf
tat2g_eli (Heroes)
Jabba's Palace
tat3c_1flag
tat3c_con
tat3g_1flag
tat3g_con
Utapau:
uta1c_1flag
uta1c_con
uta1g_1flag
uta1g_con
Yavin 4:
yav1c_1flag
yav1c_con
yav1g_1flag
yav1g_con
Space Yavin
spa1g_1flag
spa1g_ass
Space Kashyyyk
Spa3c_1flag
Spa3c_ass
Space Mygeeto
Spa6c_1flag
Spa6c_ass
Space Felucia
Spa7c_1flag
Spa7c_ass
Space Hoth
Spa8g_1flag
Spa8g_ass
Space Tatooine
Spa9g_1flag
Spa9g_ass
PDF by Carpaltunnal


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