@deathdisco: Maybe you should try and place the nwscript.nss in your override seeing as how the program is looking for it. If you have the international version you can get one from here: http://www.lucasforums.com/showthrea...hreadid=143681
, or you can update your game with the language patch, off the Lucas Arts site, and extract it with KotOR Tool and then put it into the Override. Or if you have the US version then just extract and place in the Override folder (Lots of Overrides in this post)
@Fred: In the other thread where you mentioned the mysterious room on Peragus, you said to continue the discussion here, you mentioned that there were many modules where the Ebon Hawk is way off in the distance. How many of the modules are like that, and can you post cordinates for them so that we can warp into the cut-scene rooms and have a look?