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Old 01-23-2006, 10:04 AM   #9
Commander, Rogue Squadron
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Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
In all fairness, all the Homeworld MAPS were basically 2D, with only minor z-axis tactics ended up being very 2D anyways. I think Petroglyph's take on space combat streamlines things while preserving an element of 3D variation.

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