Thread: SWGB VS .EaW
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Old 01-23-2006, 02:30 PM   #11
aggie_john's Avatar
Join Date: Nov 2005
Posts: 106
I have to agree with darthfergie there, I have been vocal about the number of units in EaW but I would rather see a few units used right then see another SWBG. I hope the detail that has been eluded to was not the massive amount of units in the SWBG, because they did not help, they made the game to cookie cut. Each faction had a special thing, ie AT-AT's could shot fighters. Other than that there was nothing different, not to mention you could disable the unique factions and play with identical factions which really sucked. The demo has already proved that this game will be 100% star wars not a mod of another game that was set in the medieval period.
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