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Old 03-13-2006, 09:27 PM   #1
Join Date: Sep 2004
Posts: 6
New Jedi Order Mod: Recruiting

Hello all, i'm Raingod, Head modeller for the brand new Total Conversion Modification for Battlefront II called New Jedi Order Mod: Recruiting.

For those who are unfamiliar with this era of the Star Wars Universe heres a little bit of info about our mod.

The New Jedi Order, a Total Conversion for the game Star Wars Battlefront II which will bring you a brand new experience in the Star Wars Universe never before seen in a video game.

In this new era of the Star Wars Universe former enemies are now allies and in a time of peace a new dark enemy invades the galaxy with little opposition. Now in the galaxy’s darkest time former enemies must band together or die.

In The New Jedi Order you will fight through brand new battles, both in space and on land as the Yuuzhan Vong, an invader from another galaxy who has rejected all technologies in favor of biology and whose sole goal is the total subjugation of the galaxy and armed with never before seen weapon, these fierce warriors seem unstoppable. Or defend the galaxy as the New Republic, the Imperial Remnant and other factions.
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So there is the main gist of our mod. We have already began our first map (Dantooine) along with original models and a Victory Class Star Destroyer (links at bottom contain pics). We already have a team of 4 people but we are still in need of a model animator, rigger, uv mapper, and a texture artist.

If you are interested in any of the first three positions than you need experience in Softimage XSI. For the texture artist you need to have a good knowledge of photoshop, Painter, or Paint Shop Pro and how to texture uv maps.

A small portfolio of work would be preferable from all interested parties.

If you are interested you can contact us at: (The Mod Leaders email)
gtbtrans (Leaders Xfire) (my MSN and email)
dreadlordnyax (Dreadlordnyax's Xfire)

Website Page
At Moddb:
Original Forum at Gametoast
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