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Old 03-25-2006, 11:29 AM   #2
Join Date: Feb 2006
Posts: 75
I'm not looking at it at the moment, but I THINK you have to add a "behavior", too. It's probably "SHIELDED", but look at the behavior lists of some units with shields, to see if I'm right.

No, you won't have to create a new armor type, though. Shields have nothing to do with armor types. (They have their own.) You will have to add a line for that, though. I think it's something like "<Shield_Type> Tank_Shield </Shield_Type>". Again, look at an example first, since I'm typing this without checking the XML files, myself.
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