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Old 04-10-2006, 10:51 AM   #28
gswift
Junior Member
 
Join Date: Jan 2006
Location: Lenexa, Kansas (suburb of Kansas City)
Posts: 264
Quote:
Originally Posted by ScorLibran
Tearing down ISDs with those little gunships is uniquely satisfying. Also, watching ships die with some shields left - i.e., hulls getting pummelled faster than the shields going down - is odd and fun as well.
Yeah that's fun. Also, it's nice to drop a bunch of gunships in one location, kill everything there, then use the speed boost to jet over to another part of the map and kill everything there too! It's like having two different fleets and really makes life hard for the emps. Any unit that acts as a force multiplier is powerful indeed.


Gary Swift (aka gswift)
Lenexa, Kansas USA

You can try to monkey-proof your program, but you'll never monkey-proof the monkey.
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