Thread: Melee Combat
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Old 04-20-2006, 02:28 PM   #20
Cygnus Q'ol
@Cygnus Q'ol
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Join Date: Nov 2005
Location: Bowerstone Market
Posts: 1,263
Current Game: liberty city stories
Yes, and my preference is to keep KotOR as turn-based and hope they develop a great stroy for III.

That being said, I do agree with jmac7142. There were times I had moved well away from my opponent but still took melee damage. Small inconvenience, but not enough to change the combat system.


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