Has it been two months since version 0.2 already? My my, doesn't time fly?
So it's about time then: version 0.3 is now available!
It's new features are:
- Animations! Yes, the models animate!
Thanks to Creed for helping me figure this out.
- Colorization. Select a color in which to view the unit. Matching the game's multiplayer colors.
- Bones. View the bones as they animate with the object.
- Model information. See all the detailed information of the model including triangle counts, skin mappings, etc. Basically most of what's specified in the file
Get it here: http://alpha1.dyns.net/eaw/
There, now that that's said, a few remarks:
I've upgraded my DirectX SDK, so instead of possibly missing d3dx9_25.dll, you could be missing d3dx9_29.dll
My site explains where to get that file.
, repeat, may, be possible for certain models to have weird (or no) textures. This is due to a strangeness with the shaders and texture coordinates that I need to figure out. Most models are okay though.
And don't cheer too soon; no convertor yet. Parts of the object and animation files are still unknown. As great as it may look right now, quite a lot of stuff that's under the hood still has to be figured out.
Anyway, as usual I'd love to hear from y'all.