Razorace said how the SP AI code works as seen above but there's one problem. Whenever I try and make a friendly npc that uses melee, they all suck. And no matter what class I give them they act exactly the same. No matter what stats I give them. They all act EXACTLY the same, and the AI I'm stuck with for them sucks.
EDIT:Why are NPCs so freaking complicated? Also after looking around in the MP SDK some I saw a lot of files talking about NPCs (not bots, NPCs).
Your auto-blocking is in vain! Only SP source code modification can allow you to block my desann-style attacks without being staggered now!
Last edited by MeleeMaster; 07-06-2006 at 10:49 AM.