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Old 07-18-2006, 10:36 AM   #8
Vruki Salet
@Vruki Salet
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Join Date: Aug 2005
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Posts: 443
When you're back from checking out the sv_fps issue, do you really need to keep g_saberWallDamageScale? It seems you've also designed the enhanced saber system around pretty specific values for g_forceRegenTime and g_dodgeRegenTime so maybe you could remove those too.
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