This a nice mod, but i noticed one thing which is missing from the standard granted abilities... Force Precognition.
In normal play this is granted by the in-module script "a_giveforcepreco" during one of the Krea "telepathic" dialogs. The other skip peragus mod I've seen (by SuperSquall) includes a call to this script during one of his custom dialogs.
In game instances of this ability activating include just before the final boss in JekJek Tar and before the large beast on Dxun.
FYI, I think you can fix this simply by adding a line to your "varwarp" script.
that would be the following...
Overall though, it is a bit of a faster solution to getting past peragus in a hurry. =]