Thread: Mapping skins
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Old 07-28-2006, 11:59 AM   #2
Psyk0Sith
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Join Date: Jul 2002
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Yes unwrapping is another term for UV mapping or skin mapping. Unfortunately you cannot re-do the UV's without 3D studio max because you will have to redo the rigging process, or else your model will be useless...importing the .glm destroys the hierarchy and skin weights (aka the rig).

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