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godly suggestion
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08-20-2006, 08:25 PM
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ensiform
The Stig
Join Date
: Nov 2004
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: Sawtooth Cauldron
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: Borderlands 2
I think I've figured out how JKA does memory managment via trap calls or at least here is a possible way to do it even if we don't use the non-hunk method:
http://www.quakesrc.org/forums/viewt...?p=63663#63663
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