Originally Posted by Delphi-PG
In space, the comm array hard point is now linked with the Ion cannon and HVG. If this HP goes, so does the players access to these powers.
Hold on, so that means the attacking side can neutralise the ground-based weapon from space? That's actually a really good idea, as it forces combat to be based around the space-station.
This will make the "mad dash to take out the hangar, and then basically forget about the station for a while" tactic that little bit harder to pull off. (Silly tactic anyway)
It seems to me like you guys at Petro haven't just wanted to give the game a new side and units, but take a look at every aspect of gameplay to give it more depth. Good Job!