Originally Posted by Darth_Torpid-PG
You can put five squads of infantry into a bunker, and they can shoot out at passing units. So the effect you get is by mixing and matching infantry types. You could make a strong anti-vehicle bunker by packing them with PLEX soldiers for example, or mix and match to taste. For the Consortium, I find 4 disruptors and one grenadier squad to be an efficient way to clog a choke point
So Bunkers are like that big Scottish tank in Yuri's Revenge? A mix of units gives you cool extra firepower? Awesome, if that's the case. 2 rocket troopers and 3 navy SEALs were the bomb in that thing!
Some other questions: Can Thrawn go on land, and can Garm act as a fleet commander in space (no ship of his own, just a bonus)? Also, what tech level is the Arc Hammer
I'd just like to add my thanks to aayla, these pics are a fantastic find!