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Old 10-05-2006, 09:57 AM   #89
ChAiNz.2da
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Join Date: Oct 2004
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By "module loading" they mean the very first time the merchant spawns. So for example, if you were adjusting the inventory for the "crazy rodian" on Dantooine, you would need a savegame before the very first time you exited the Jedi Enclave..

For Nemo's corpse, you would need a savegame before the very first time you entered the ruins... etc. etc.

Once a merhant/npc/etc. spawns for the first time, everything is set. Unfortunately there isn't a 'cell reset' (such as Oblivion) so it can get tricky with placeables in KotOR / TSL..


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