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Old 11-17-2006, 12:12 AM   #20
Rust_Lord
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Join Date: May 2006
Posts: 171
Ion cannons are supposed to IGNORE shields so thats what they should do; and stop production for about 5/10 minutes. As a matter of fact, ship based ions should ignore shields too and do serious engine damage. All they do now is hurt shields a bit. Once a ships shields are down ions are useless because you start pounding the hull with lasers and they are of no use. If you could disrupt or disable a ship by the time its shields are nearly battered then that would be cool. Pretty sucky if you pay 6000 in skirmish for something that is not as good as Hans EMP. That is fuggin ridiculous. You could buy Han and Chewie twice over for that.
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