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Old 12-06-2006, 12:02 PM   #12
Join Date: Mar 2003
Posts: 922
Razorace: the problem is that when you ledge grab, there's a 2 second interval before you can get your character to react to either let go or climb up. During these crucial 2 seconds, it could mean being shot and getting killed instantly

Also, it is more realistic to have to hold jump a second time in order to ledge grab. For example, if you're falling at 50kmph, there's no way you can grab a ledge without tearing off your fingers. You'd have to slow down first, then grab it.
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