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Old 12-12-2006, 11:02 PM   #1
robo85045
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Join Date: Dec 2005
Posts: 16
Confusion in OJP_vehicles.txt

Posting it here since the bug report site is down, and I will probably forget by the time it comes up.

In basic/docs/OJP_vehicles.txt, there are 2 lines that are conflicting:

under "TRANSITION ANIMS"
Quote:
NOTE: The turnWhenStopped option needs to be set to 1 for the next two transitions to possibly occur - since otherwise you would not be able to turn on the spot at all.
under "Base game .veh parameters:"
Quote:
turnWhenStopped //Doesn't do anything.
I never used the veh system, so I dont know which one is correct, although I assume that turnWhenStopped does indeed work.
At any rate, I will leave it for someone who knows more about vehicles to fix.
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