Thread: Balancing
View Single Post
Old 12-14-2006, 03:33 AM   #5
Join Date: Mar 2003
Posts: 922
I think ultimately, it's best to make the weapons up to players' preferences. The list I have above has been carefully thought out to suit one's taste, so that no weapon dominates the game. It's the kind of situation where you can pop into the game and ask "Hey dude what kind of a killing machine do you want to be? Oh you like to be stealthy? Ok pistol's for you. Hey what about you? Oh you want to be a heavy gunner? No worries, pick either the Repeater or Rocket Launcher.", and everyone's happy with the weapons they choose. I'm hoping for a system whereby if there are too many pros on a weapon, then it will be offset by the cons
UDM is offline   you may: