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Old 12-14-2006, 05:57 PM   #22
Mantis01's Avatar
Join Date: Aug 2006
Location: Japan
Posts: 34
Originally Posted by ensiform
I honestly don't think this is going to work out. Might want to test it with Final build and not in debug with the extra mem padding, because I added everything to the latest of my mod and it crashes when run via final and no memory padding, but when i run debug it plays just fine.
I compiled all of dlls successfully as shown in my original post.
Following my original walkthrough that I referred to this forum.
-1), Added Executable, Include, Library path to 2003SDKR2.
-2), Started VC++2005Express, selected build flags to "Final".
-3), Appended following C++ options,
/D _USE_32BIT_TIME_T /wd4996 /wd4005"
-4), Builded successfully, no error.

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