View Single Post
Old 12-19-2006, 09:38 PM   #8
Commander, Rogue Squadron
wedge2211's Avatar
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
I think there's absolutely nothing wrong with a real-time system (and I'd have more fun that way, speaking personally)...but if any strategic depth is added, the galactic timescale would have to be stretched out a bit. If there's more to keep track of, there's got to be more time to react. That would be just as effective as implementing a dated turn-based engine.

wedge2211 is offline   you may: