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Old 02-05-2007, 01:57 PM   #2
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Join Date: Jul 2002
Location: Adanac
Posts: 2,072
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Easiest way to do this would be to create a tga with an alpha channel set to 100% black, and apply it to some random hilt. Since JA is weird it probably requires a shader for that too.

To get rid of the blade you simply edit the image files that are used for a specific colored blade (i think you make the image all black and no blades will show up in game).

Then you replace the sounds with empty wav files.

I made a chainsaw a while back and that's what i did.

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