I know that, but I want experimental proof...somehow. I don't want to preach to the converted here, what I want to do is show evidence to the ludogists who argue gameplay is more important than story.
And one could argue it's due to the gameplay of these story-based games (like RPGs), which is the reason why we need to test it with a game that does not have good gameplay, like Asteriods. So, this is the reason why this experiment needs to be done, to verify, to prove.
Do anyone here know how to program basic games like asteriods, only placing a story in the second one, and then distrubte it to people who can then review it (to show which game is better)?
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Originally Posted by The Onion
"The Cambodian government has established many exciting-sounding 're-education camps' where both intellectuals and everyday citizens can be sent at any time," Day said. Well, we at Barnes & Noble have always supported re-education in America, and we intend to extend this policy to our new customers." For every hardcover book sold, Barnes & Noble will donate a dollar to the Cambodian government to help re-educate local children.