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Old 03-17-2007, 10:08 AM   #9
Sabretooth
鬼龍院皐月
 
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Join Date: Jan 2004
Location: Mumbai
Posts: 9,364
I believe storylines are important. A lot. But not to the extent that rest of the stuff remains underdeveloped. For example, I thought KotOR 2's graphics and gameplay needed more, while the story had gone way ahead it's time. KotOR 1 is a good example of how a good story works with good gameplay.

Secondly, some games should not, in any case, have a story. Yes, there are plenty of good games, that haven't had a storyline at all. Unless you count the historical campaigns as a storyline, I think AoE 2 was exccellent, as are the Civilization games and the Unreal Tournament games, which purposefully don't have a storyline.

AoE 3 introduced a storyline, and it failed miserably. With good reason, too.

Final Verdict: Games that are taking storylines seriously, should work on it to the fullest. Games that can do without storylines, must omit them completely. That is the secret of a good game.


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