Originally Posted by SeriousMite
I had my custom textures up and running fine. Even packed my map in a PK3 and had them working. However, I wasn't quite happy with the color in some of the textures so I decided to edit them. I took the textures out, edited them, renamed them, removed the old ones and put the new ones in their place. I went into gtk, put in all the new textures and they showed up fine. I compiled and then tried to load up my map and I got this message:
LoadTGA: colourmaps not supported
(file: "textures/'my texture file'/'one of my new texture's name'.tga")
Now my old textures were .tga's as well and they worked fine. What's the deal?
just resave your files as jpegs. sorry i didnt see this sooner, just got the same error a minute ago.