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Old 04-19-2007, 04:19 AM   #8
oldflash's Avatar
Join Date: Aug 2004
Posts: 904
Current Game: SWtOR
10 year veteran!  Forum Veteran  Veteran Modder  Helpful! 
That fiels is for sound ("0xFFFFFFFF" value = no sound). I test this by replacing values and it works. However the sound file must be loaded in that module or to be present in override because if I set a sound which is used in other module will do nothing. I haven't test append new entry but I'm sure is no problem with that. This tool is perfect for what I need to finish my mod.
Many thanks stoffe.
Edit: I just found dialog tool and I should test-it tonight.
I like how easy is to attach scripts for diferite events by editing ar_*.2da files.

Last edited by oldflash; 04-19-2007 at 05:11 AM.
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