Thread: NWN modding
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Old 05-02-2007, 06:55 AM   #5
mjpb3
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Join Date: Oct 2005
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Quote:
Originally Posted by Emperor Devon
NWN1 & 2 use a slightly more complex but IMO much better modding system than the KotORs use.

Files in Override will act everywhere for you - whether it's your own modules, the OCs, or some fan-made ones, anything in Override will work in them.

Hakpaks are meant to work only in specific modules (of your choosing) so you can avoid mod conflicts or having to do much 2da editing. If you have a hakpak that, say, implements the spell Wish, it will only work in the modules of your choosing. This helps avoid conflicts in how the Wish mod might be incompatible with something else you have, but will work only in the modules you pick and leave the other ones unaffected, and not require you to dump the other mod.

Modules have to go in the modules folder, just like they do in KotOR. Sometimes they're counted as campaigns (a long series of modules) and have a folder that needs to be put in the one for other campaigns.
Oh, okay... So when I see someone on NWVault b*tching about a mod putting something into their Override folder, this is why...

I was thinking they were being very critical, but now I get it.

Quote:
What are you trying to change? If it's just clothes open up the toolset, tinker around a bit, (the one for NWN is very easy to figure out) and save them item file to Override or keep it in a module.
Actually, I want to change my PCs head texture and can't for the life of me figure out how to do it. I am using one of the basic game heads, but on the head her eyes appear very dark, almost black, and I wanted to change that, maybe give her eyes that can actually be seen--as something other than black eyes, I mean.

I've followed at least three tutorials on how to do this--customize a head--but nothing I've tried has worked at all. I make a new game and there's no new head, changed head, or anything...


Quote:
Originally Posted by stoffe
(I'll leave the thread open in case someone else happens to know more.)
Okay. I just didn't want to be wasting space for a game no one else seems to be interested in.



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