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Old 07-12-2007, 02:14 PM   #23
Qui-Gon Glenn
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Join Date: May 2007
Location: Thessia
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Current Game: ME3MP, Arkham Origins
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Quote:
Originally Posted by Emperor Devon
It depends on how much module editing you plan to do. Kotor Tool's maps are much more efficient than manually placing something into a module, since you just drag the creature/placeable/whatever to where you put it. Manually placing something is much more time-consuming in that you have to go to the module yourself, write down the coordinates, and the enter them into the GFF editor. Not terribly difficult work, but it can be very time-consuming and dull if you're doing enough of it. (Especially with TSL's longer coordinates)
Well, that is I guess what I expected. Simplicity for certain things with one tool, and yet of course also for the other. There are maps for half of what I need, and I guess I'll just have to get used to whereami and her buddy FB.

Thanks for your response Emperor Devon. Thanks Fred for your great tool... wish you were here....
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