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Old 08-05-2007, 02:03 AM   #22
Darkkender
Knight of Holowan
 
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Join Date: Aug 2004
Location: In the mountains of Oregon
Posts: 2,953
Current Game: Star Wars The Old Republic
Veteran Modder 
That is correct Rgdelta.

@Horsedrowner KMM is not a mod it is actually a mod manager and came long before TSLpatcher was ever introduced. Many of the old K1 mods use KMM and a few of the early TSL mods do so as well meanwhile the patcher has become much more popular with good reason. KMM still required mod users to merge 2da files to make them compatible with different mods while if TSLpatcher is setup properly the end-user doesn't have to do anything.


Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
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