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Old 08-21-2007, 12:43 PM   #172
Tupac Amaru
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Join Date: Mar 2005
Location: Tahuantinsuyu
Posts: 273
Quote:
Originally Posted by Ulic and Cay
I came across those values in attwarn.dlg in 306NAR_dlg.erf
I don't think WaitFlags 8 or 10 do anything in that cutscene. The game goes thorugh the nodes without a noticable delay. After removing the WaitFlags the cutscene played the same as before.

Last edited by Tupac Amaru; 08-21-2007 at 02:02 PM.
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