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Old 08-26-2007, 06:29 PM   #1
Join Date: Sep 2003
Posts: 29
Editing XWA difficulty parameters?


I started the game on Hard, playing up until I was qualified pilot for the Rebels. It had been hard going (well, hard going if youīre going for any kills instead of running away as prompted, but thatīs just as it should), but finally at that battle I realized how flawed the Hard Difficulty was - it made AI pilots use very high AI levels - but only for the enemies. As a result, all the friendly craft on my side keep wiping out to the Imperials simply because the enemies are much better pilots (especially the missile-using ones are deadly, and any turreted craft are simply murderous.

Is it possible to mod the game so that all AI pilots would use higher AI levels, not just the enemies? Of course, I might also take down the levels down by a notch also (for example, if the usual enemies on medium are Officer level, these guys are probably at least aces or top aces), since they are quite hard. Normal difficulty is, as usual, too easy by far and doesnīt seem realistic.

I havenīt found anything about modding game parameters such as this. Or is this a part of mission design, do all the campaign missions have separate mission files for each difficulty?
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