Time for another one of my highly specific, yet "why the hell would you want to do that" type questions...
Playing JKA (no mods), I've got a script set up for entering a number of bots at one time, all with different names. A typical line reads;
addbot "stormtrooper" 3 red 0 "TK-501"
Which adds a Stormtrooper bot with level 3 force powers, whose name comes up as "TK-501".
Is there a command I can add to the end of that line to set the bots' Saber Attack allocation to 0, forcing it to use guns? Or will I have to create/alter a custom bot with those settings?
Cheers in advance