Originally Posted by Corinthian
TSL and NWN2 are both massive disappointments compared to their fathers. And you can say that it's because they were rushed out the door, but the fact is, Avellone is too ambitious and has twice so far bitten off more than he can choke down. Bioware is far more experienced.
You've touched on the critical point. It's not like Obsidian is a bad developer team, quite the contrary, they've got a lot of potential. It's just all about the way Chris Avellone runs the group. And the simplest way to demonstrate that is by looking on his achievements (the companies letdowns games).