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Old 01-20-2008, 02:11 PM   #39
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Originally Posted by SilentScope001
Ironically, many old RPGs don't in fact have choices.
Even more ironically, it was the chock-full of choices Baldur's Gate that brought CRPGs back to life. Classic pen-and-paper RPGs are also full of choices. (There is a locked door in front of you. Will you try to break in?) RPGs, as it were, are meant to be full of choices.

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