Originally Posted by sithspecter
These aren't things that I've found odd, but they're problems in the game. In Dantooine, near where you have to do the murder trial thing, there's a poly missing from the base of the wall/cliff type thing. Also, there is a pillar in the Sith Base on Taris that they forgot to UVW unwrap.
Sure, a game like KotOR reaches an state-of-art, near perfection.
NEAR perfection. It's a RPG game, it focus on details as much as it can, but you can't demand them to do everything like that.