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Old 03-09-2008, 11:56 PM   #11
Jae Onasi
@Jae Onasi
Antiquis temporibus, nati tibi similes in rupibus ventosissimis exponebantur ad necem
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Join Date: Aug 2005
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Current Game: Guild Wars 2, VtMB, TOR
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A lot of Force powers affect people--manipulating them, stunning them, turning them insane, holding them in stasis, healing them, buffing with resistances, etc. So, having a higher Charisma makes sense when you're using a Force power that has an effect on people. Granted, some of the powers don't have effects on people, but it's easier for game mechanics to have just one stat to keep track of.

If someone's writing a fic or RP about it, it's kind of moot, because that's all background number-crunching that really doesn't have an effect on the story itself--I'm never going to write "Jolee leveled up, boosting his Wis and Cha to 22, so now he can wipe out an entire platoon with a single thought of Force Wave if he rolls anything above 1."

From MST3K's spoof of "Hercules Unchained"--heard as Roman medic soldiers carry off an unconscious Greek Hercules on a 1950's Army green canvas stretcher: "Hi, we're IX-I-I. Did somebody dial IX-I-I?"

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