Thread: new gametype
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Old 03-19-2008, 03:36 PM   #12
BigAnnoyn'Fag's Avatar
Join Date: Feb 2008
Location: Between If/EndIf blocks. Useful Posts: 0
Posts: 40
No point. Much better thing is to give more freedom to scripter, to write more "life-like" characters and npc's or bot's with their own "personality" and preferences. But re-writting most AI code in C++ is pretty hard to do. But it will provide more freedom if Razorace wants to do so
By the way, Razorace, how much lines C AI code contain? And C++?
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