Thread: new gametype
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Old 03-21-2008, 08:30 PM   #20
razorace
Impressive, Terran!
 
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Join Date: May 2002
Posts: 9,187
Good joke.

Anyway, I'm not sure how you'd do remote file transfers during gameplay either. I'm sure it's totally platform and engine dependent.

I'd probably have genetic transfers occur between players and servers and then occasionally report back to a master server to mass distro the best performers.

Maybe it could work as a simple, large teams action shooter, where the AI controls a huge number of allies and enemies on a big battlefield and the human players would one of many.

As the AI evolved, the game would become more and more intense for players who continue to play.


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