Originally Posted by Qliveur
On very high quality settings?
COnsidering the *massive* framebuffers associated with filling that many pixels a second, you cant say youre massively surprised they couldnt pull it off yet. I dont anyone thought G92 was a 'crysis killer' > especially nvidia. If that was the case they would have released it much much earlier....!
I dont even think their next line is going to do it either, but will probably get close in SLI.