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Old 04-16-2008, 01:51 AM   #5
Got Balance?
Wudan's Avatar
Join Date: Oct 2002
Location: Salt Lake, UT
Posts: 1,442
Er ... what is going on here? I have written some blender scripts for importing to and from .glm format, if it's not too much trouble for you to figure out how to put them in your blender's .scripts folder and edit a path to your game directory (or other folder where you work on models.)

humanoid models don't work, which is what anyone would ask me about, but I know that static .glm files work perfectly.
I made a silly little program called Dragon, which is an animation tool for the GLA format, used in Jedi Outcast, Jedi Academy and Krakatoa.
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