I also want a better saber control system, but I would also like to see more creative puzzles throughout the game. How many times can we move blocks into a certain sequence or run around looking for a certain type of switch? You can graphically beef up a game as much as you want but if there isnt a creative design behind the objectives, its gonna get old quick. Even if the main reason we all buy it is for multiplayer saber duels....
Thats my Hammond XTP aka The All-Nite Groove Machine