Originally Posted by Lantzen
But the thing is it just the innocents that suffer, and not the enemy (Pirates). If the antipiracy program would work, then i wouldent whinne so much about it, but the thing is it don't work for more then 3days most of the time, and absolutely not more then a week.
Gamespot posted an interview
with Martin Slater of 2K Australia (publishers of BioShock). They were thrilled that the game was not cracked for thirteen
days, though they took a beating over their DRM (also SecuRom, IIRC). If that is a successful time frame to make money on a game, I can see in the incentive of the publishers. After all, as many have pointed out in this thread and others, it is not currently possible to create an uncrackable game. But, two weeks sounds like it might be do-able. If that is the difference between profit and loss (or at least seen as such by the publishers), that's an awful big incentive to pack the game with a monster DRM system.
I dunno. As much as I hate to say it, I don't think that invasive DRMs are going anywhere anytime real soon.
Looks like the consumers (us) have a choice to make. Buy it and put up with the draconian DRM or simply don't get the game.